New Number Skills stage covers Kindergarten/Year 1 and beyond
Our most requested update has arrived! Teach Your Monster Number Skills has a new third stage, focusing on numbers to 100 and aligned with Kindergarten/Year 1 through to First Grade/Year 2.
In our biggest ever update, free for existing users and free for schools on app and computers, you'll get:
- 7 new games, with 70 research based levels designed with our expert Bernie Westacott
- An expanded practice mode with all the new games in, lots of new topics and hundreds of new practice levels
- 3 new islands to explore the new games on in adventure mode with a whole new story and an exciting reward to collect
What are the new mini games?
Monster Trucks
Jump into a monster truck and bash the other trucks! Helps practice quickly recognising numbers to 20
Volcano
Jump up the platforms and save your monster from the fiery lava. Helps children get more familiar with numbers up to 100.
Ghost Train
Get the right queue of numsters riding the spooky ghost train! Helps children practice number bonds up to 20.
Carousel
Help arrange the unicorns in this number line/track game and watch them spin around the carousel!
Bubbles
Pop and merge bubbles to hit the target number. Helps children understand how to compose and decompose numbers.
Storklift
Help your monster load the right number of boxes on and off the truck. Helps with understanding place value.
Dino Dash
Quickly load up the right number of plates of snails to feed the hungry customers. Develops the foundation of multiplication using equal groups/arrays.
What new learning (pedagogical) areas are covered?
- Numbers from 10 to 100, with a particular focus on 10-20
- Counting up to 100, and counting on/from/backwards and in groups of 2s/5s/10s
- Number bonds to 20 - the composition of each number up to 20
- Composition/Decomposition — practicing putting numbers together to understand how the parts can make a larger whole
- Addition and subtraction to 20 and beyond — developing strategies such as Count All, Count On, Count Back, Break Apart to Make Ten, and using number facts knowledge to mentally add and subtract.
- Place Value — understanding the value of each digit in a number based on its position, meaning children grasp why the value of 1 changes when a 0 is placed next to it to represent 10
- Multiplication — working with equal groups, repeated addition and arrays to develop the early foundations of multiplication
- Manipulatives — new manipulatives including double ten frames/twenty frames, and number tracks